玩解谜游戏的时候经常会遇到拼图小游戏,每次我都是凭感觉胡乱拼出结果,遇到4 x 4的就更加头疼。看了下面这篇攻略以后发现原来是如此简单!立刻用window7的桌面拼图验证了一次。 与此相似的还有汉诺塔,我第一次在文曲星上玩的时候就自己总结出窍门,从此无论遇到多少次多少层的都是依样画葫芦。世上无难事,只怕有心人。只要掌握住规律,世界上并没有难题。所谓的学习能力就是掌握那个规律的速度。
When you begin SafeCracker, one of the first things you will encounter inside the Reception Room is a slider puzzle. It is billed as the most difficult puzzle in the whole game. I don’t think so. So many people just hate sliders. Possibly they hate them because they don’t understand the technique for solving them. Let’s look at some diagrams and see how the technique works.
Normally, sliders are a square grid. They may be 4 x 4 as the one in safecracker is, or 5 x 5 or 6 x 6; it doesn’t matter how big they are. They don’t have to be square; for a rectangle such as 3 x 4 or 4 x 5, the concept remains the same. Traditionally, the missing piece is the bottom right corner. The correct sequence for such a puzzle is to solve the top row first, the second row next and so on, until there are TWO rows remaining. Then the bottom two rows are solved together as a unit.
Look first at the finished puzzle diagram below. Here, we have numbered each piece sequentially, from left to right, and top to bottom. So, if you see the image of the puzzle either before it is scrambled, or after it is finished, this is the way it looks. The numbers "stick" to the pieces themselves, not the relative positions.
To solve a single row, go from left to right. Place piece one, then two. To finish the row, you must find pieces 3 and 4, and bring them up the side as shown. Then you can slide 3 to the left, and four up. The row is finished, not to be disturbed again. Do the second row the same way. Put piece 5 in place, then piece 6, and arrange 7 and 8 as shown. Finish the row as above. Most people, even those who hate sliders, can get this far on their own. Now for the important part.
The bottom two rows must be solved together, starting at the left. Identify pieces 9 and 13, and place them as shown. Then 13 goes left and down, with 9 following it. Use the same technique with 10 and 14.
Now, here’s the bad news.
After you put pieces 10 and 14 in place, pieces 11, 12 and 15 can only be rotated. The programmers apparently forgot the Rule of Parity when they designed this puzzle, and 50% of the time it scrambles in such a way that it is unsolvable! You cannot tell until you reach the final stage whether you can finish or not. If it turns out that you cannot, you must back away, approach the safe again and do the puzzle over. This time, hoping that you hit a solvable one. Anyway, now that you understand sliders, the second time through is a snap. The important thing is to realize that sometimes it is simply impossible, and not to struggle, but do it over. It’s not your fault.
A slightly different approach
Start with the top row, then the leftmost column, followed by the remainder of the second row, then the rest of the second column from the left, working your way towards the bottom right corner. This method works well, but it can be more difficult to accomplish, only because the pieces can be hard to identify. It’s easy if you have a reference image to refer to.
Cited from: http://www.gameboomers.com/wtcheats/pcSs/safecrac.htm





























